TOURNAMENT RULES

  • NO Slap Shots

  • NO Checking

  • ZERO Tolerance fighting rule. Fighting results in ejection from the tournament

  • If a single player incurs 5 penalties in a single game they’re out for the rest of the tournament

  • DON’T BE A DICK!


ROUND ROBIN

  • 5 minute warm-ups

  • 17:00 minute periods

  • Last 2 minutes of each game will be stop clock if the score is within 3 goals

  • No timeouts

  • NO OVERTIME. NO SHOOTOUT

  • 2 points for a win

  • 1 point for a tie

  • 0 points for a loss

  • Tie-breaker:

Oldest team! That’s it! Age is determined by the average age of your players based on graduation year. We’re not calculating dates or the time of day you were born. In order for a player to count towards your team’s average age they must play 2 of your 3 round robin games! So you can’t just draft mid-century classics and buy them a ticket to Hawaii


CROSSOVERS

  • 5 minute warm-ups

  • 17:00 minute periods

  • Last 2 minutes of each game will be stop clock if the score is within 3 goals

  • One 69 second timeout per team

  • No Overtime, a shootout will determine the winner if tied at the end of regulation

SHOOTOUT RULES:

  • ROUND 1 - 1970-1979

  • ROUND 2 - 1980-1989

  • ROUND 3 - 1990-1999

  • ROUND 4 - 2000-2009

  • Following rounds are open to everyone that has yet to shoot

    NO REPEAT SHOOTERS UNTIL EVERYONE HAS GONE


CHAMPIONSHIP

  • 5 minute warm-up

  • National Anthem, Alaska Flag Song

  • 17:00 minute periods

  • Last 2 minutes of each game will be stop clock if the game is within 3 goals

  • One 69 second timeout per team

  • No overtime, a shootout will determine the winner if tied at the end of regulation

SHOOTOUT RULES

  • Round one graduation year 1970-1979

  • Round two graduation year 1980-1989

  • Round three graduation year 1990-1999

  • Round four graduation year 2000-2009

  • Following rounds are open to everyone that has yet to shoot

NO REPEAT SHOOTERS UNTIL EVERYONE HAS GONE


**SHOOTOUT EXEMPTION**

In the event that a team does not have a player from a specified age group available due to injury or attendance, the next oldest player will shoot

Examples:

  • If you have no 70’s shooter then the oldest player from the roster in the game will shoot instead

  • If you have no 80’s players but two 70’s players then the 70’s player that has yet to shoot must shoot